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Sunday, September 15th, 2013 09:46 am
Cross-posted from the Vision Riders Blog.

Sophie Houlden is an indie developer, and was among the first batch of indies to put their game on the Ouya. However, she recently pulled her game Rose and Time from the console. She lists her reasoning in this blog post, which conveniently sums up why I have no plans to ever port Another Star to Ouya.
Sunday, September 15th, 2013 03:05 pm (UTC)
*major wince*

Good thing I still haven't bought one, huh?
Wednesday, September 18th, 2013 07:04 am (UTC)
When I look at games on mobile, the #1 question I ask myself is: what are the chances my playing this are going to involve someone trying to rip me off?

That's why I don't game a lot on mobile. And honestly? That's how I feel about Ouya at this point. I feel like someone's trying to steal from me.